PhysicsSpace and some associated classes and interfaces.
A dynamic animation control and some associated classes.
Classes and interfaces associated with physics-oriented collision detection and ray/sweep tests.
Collision shapes, used to describe the shapes of Bullet collision objects other than soft bodies.
Auxiliary classes that relate to collision shapes.
Physics controls, used to link Bullet collision objects to particular spatials in a jMonkeyEngine scene graph.
Visualize physics objects for debugging.
Physics joints based on Bullet's btTypedConstraint.
Classes that provide access to the motors in a SixDofJoint or New6Dof.
Auxiliary classes that relate to collision objects.
Utility classes for Bullet physics and related classes.
Bullet physics support for jMonkeyEngine3.
Java API for Khaled Mamou’s Volumetric-Hierarchical Approximate Convex Decomposition (V-HACD) algorithm.
Java API for version 4 of Khaled Mamou’s Volumetric-Hierarchical Approximate Convex Decomposition (V-HACD) algorithm.