Package com.jme3.bullet.control


package com.jme3.bullet.control
Physics controls, used to link Bullet collision objects to particular spatials in a jMonkeyEngine scene graph.
  • Class
    Description
    Manage the lifecycle of a physics object linked to a Spatial in a scene graph.
    This class is intended to replace the CharacterControl class.
    A PhysicsControl to link a PhysicsCharacter to a Spatial.
    A PhysicsControl to link a PhysicsGhostObject to a Spatial.
    A custom PhysicsControl for a dynamic rigid body that can be joined to other bodies.
    An interface for a scene-graph control that links physics object(s) to a Spatial.
    A PhysicsControl to link a PhysicsRigidBody to a Spatial.
    A PhysicsControl to link a PhysicsSoftBody to a Spatial.
    Enumerate uses for triangle indices when constructing a SoftBody from a Mesh.
    A PhysicsControl to link a PhysicsVehicle to a Spatial.