Package jme3utilities.minie
package jme3utilities.minie
Bullet physics support for jMonkeyEngine3.
-
ClassDescriptionA simple DebugAppStateFilter that selects physics objects associated with a specific application-data object.A simple DebugAppStateFilter that selects dynamic rigid bodies for which continuous collision detection (CCD) is active.A simple DebugAppStateFilter to select objects that are assignable to a specific class.A simple DebugAppStateFilter that selects physics objects associated with a specific DynamicAnimControl.Enumerate the flags used to configure a PhysicsDumper.A simple DebugAppStateFilter that returns true for most physics objects (or false for most physics objects) with specified exceptions.Version strings for the Minie library.Utility methods that operate on scene-graph controls/spatials/subtrees that may include physics controls.Utility methods that operate on physics collision objects.Utility methods for physics collision shapes.A simple DebugAppStateFilter that selects any physics objects NOT associated with a specific application-data object.Generate compact textual descriptions of physics objects for debugging purposes.Dump Minie data structures for debugging purposes.A simple DebugAppStateFilter that selects physics objects associated with a specific user object.