Package com.jme3.bullet.joints


package com.jme3.bullet.joints
Physics joints based on Bullet's btTypedConstraint.
  • Class
    Description
    A PhysicsJoint to join a particular node of a soft body (A) to a rigid body (B), based on Bullet's btSoftBody::Anchor.
    A 3 degree-of-freedom joint based on Bullet's btConeTwistConstraint.
    The abstract base class for rigid-body physics joints based on Bullet's btTypedConstraint.
    A joint that couples the angular velocities of two bodies, based on Bullet's btGearConstraint.
    A single degree-of-freedom joint based on Bullet's btHingeConstraint.
    Enumerate the ends of a physics joint.
    A 6 degree-of-freedom Constraint based on Bullet's btGeneric6DofSpring2Constraint.
    A 3 degree-of-freedom Constraint that mimics ODE's Hinge2 joint, such as might be used to model one of the front wheels on a motor vehicle.
    The abstract base class for physics joints based on Bullet's btTypedConstraint, btSoftBody::Anchor, or btSoftBody::Joint.
    A 3 degree-of-freedom joint based on Bullet's btPoint2PointConstraint.
    A 6 degree-of-freedom joint based on Bullet's btGeneric6DofConstraint.
    A 6 degree-of-freedom joint based on Bullet's btGeneric6DofSpringConstraint.
    A 2 degree-of-freedom joint based on Bullet's btSliderConstraint.
    A SoftPhysicsJoint that allows rotation around an axis, based on Bullet's btSoftBody::AJoint.
    A SoftPhysicsJoint based on Bullet's btSoftBody::LJoint.
    The abstract base class for joining a PhysicsSoftBody to another body, based on Bullet's btSoftBody::Joint.