Package com.jme3.bullet.control
Class VehicleControl
- All Implemented Interfaces:
PhysicsControl,com.jme3.export.Savable,com.jme3.scene.control.Control,com.jme3.util.clone.JmeCloneable,Cloneable,Comparable<NativePhysicsObject>
A PhysicsControl to link a PhysicsVehicle to a Spatial.
-
Field Summary
FieldsFields inherited from class com.jme3.bullet.objects.PhysicsVehicle
logger3Fields inherited from class com.jme3.bullet.objects.PhysicsRigidBody
logger2, massFields inherited from class com.jme3.bullet.objects.PhysicsBody
massForStaticFields inherited from class com.jme3.bullet.collision.PhysicsCollisionObject
COLLISION_GROUP_01, COLLISION_GROUP_02, COLLISION_GROUP_03, COLLISION_GROUP_04, COLLISION_GROUP_05, COLLISION_GROUP_06, COLLISION_GROUP_07, COLLISION_GROUP_08, COLLISION_GROUP_09, COLLISION_GROUP_10, COLLISION_GROUP_11, COLLISION_GROUP_12, COLLISION_GROUP_13, COLLISION_GROUP_14, COLLISION_GROUP_15, COLLISION_GROUP_16, COLLISION_GROUP_NONE, loggerFields inherited from class com.jme3.bullet.NativePhysicsObject
loggerN -
Constructor Summary
ConstructorsModifierConstructorDescriptionprotectedNo-argument constructor needed by SavableClassUtil.VehicleControl(CollisionShape shape) Instantiate an enabled Control with mass=1 and the specified CollisionShape.VehicleControl(CollisionShape shape, float mass) Instantiate an enabled Control with the specified CollisionShape and mass. -
Method Summary
Modifier and TypeMethodDescriptionvoidcloneFields(com.jme3.util.clone.Cloner cloner, Object original) Callback fromClonerto convert this shallow-cloned Control into a deep-cloned one, using the specified Cloner and original to resolve copied fields.com.jme3.scene.control.ControlcloneForSpatial(com.jme3.scene.Spatial spatial) Clone this Control for a different Spatial.Access the PhysicsSpace to which the vehicle is (or would be) added.com.jme3.scene.SpatialAccess the controlled Spatial.booleanTest whether physics-space coordinates should match the spatial's local coordinates.booleanTest whether this Control is enabled.voidread(com.jme3.export.JmeImporter importer) De-serialize this Control from the specified importer, for example when loading from a J3O file.voidrender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) Render this Control.voidsetApplyPhysicsLocal(boolean applyPhysicsLocal) Alter whether physics-space coordinates should match the spatial's local coordinates.voidsetEnabled(boolean enabled) Enable or disable this Control.voidsetPhysicsSpace(PhysicsSpace newSpace) If enabled, add this control's physics object to the specified PhysicsSpace.voidsetSpatial(com.jme3.scene.Spatial controlledSpatial) Alter which Spatial is controlled.voidupdate(float tpf) Update this Control.voidwrite(com.jme3.export.JmeExporter exporter) Serialize this Control to the specified exporter, for example when saving to a J3O file.Methods inherited from class com.jme3.bullet.objects.PhysicsVehicle
accelerate, accelerate, addWheel, addWheel, applyWheelTransforms, brake, brake, castRay, createVehicle, forwardAxisIndex, getController, getCurrentVehicleSpeedKmHour, getForwardVector, getFrictionSlip, getMaxSuspensionForce, getMaxSuspensionTravelCm, getNumWheels, getSuspensionCompression, getSuspensionDamping, getSuspensionStiffness, getTuning, getVehicleId, getWheel, postRebuild, removeWheel, resetSuspension, rightAxisIndex, setFrictionSlip, setFrictionSlip, setMaxSuspensionForce, setMaxSuspensionForce, setMaxSuspensionTravelCm, setMaxSuspensionTravelCm, setRollInfluence, setSuspensionCompression, setSuspensionCompression, setSuspensionDamping, setSuspensionDamping, setSuspensionStiffness, setSuspensionStiffness, steer, steer, upAxisIndex, updateWheelsMethods inherited from class com.jme3.bullet.objects.PhysicsRigidBody
activate, applyCentralForce, applyCentralImpulse, applyForce, applyImpulse, applyTorque, applyTorqueImpulse, clearForces, getAngularDamping, getAngularFactor, getAngularFactor, getAngularSleepingThreshold, getAngularVelocity, getAngularVelocity, getAngularVelocityDp, getAngularVelocityLocal, getGravity, getGravityDp, getInverseInertiaLocal, getInverseInertiaWorld, getLinearDamping, getLinearFactor, getLinearSleepingThreshold, getLinearVelocity, getLinearVelocity, getLinearVelocityDp, getMass, getMotionState, getPhysicsRotation, getSquaredSpeed, isDynamic, isGravityProtected, isKinematic, kineticEnergy, mechanicalEnergy, preRebuild, rebuildRigidBody, setAngularDamping, setAngularFactor, setAngularFactor, setAngularSleepingThreshold, setAngularVelocity, setAngularVelocityDp, setCollisionShape, setContactResponse, setDamping, setEnableSleep, setGravity, setGravityDp, setInverseInertiaLocal, setKinematic, setLinearDamping, setLinearFactor, setLinearSleepingThreshold, setLinearVelocity, setLinearVelocityDp, setMass, setPhysicsLocation, setPhysicsLocationDp, setPhysicsRotation, setPhysicsRotation, setPhysicsRotationDp, setPhysicsRotationDp, setPhysicsScale, setPhysicsTransform, setProtectGravity, setSleepingThresholds, totalAppliedForce, totalAppliedTorqueMethods inherited from class com.jme3.bullet.objects.PhysicsBody
addJoint, cloneJoints, countJoints, getDeactivationDeadline, isDeactivationEnabled, listJoints, readJoints, removeJoint, setDeactivationDeadline, setDeactivationEnabled, writeJointsMethods inherited from class com.jme3.bullet.collision.PhysicsCollisionObject
activate, addCollideWithGroup, addToIgnoreList, attachCollisionShape, boundingBox, clearIgnoreList, cloneIgnoreList, collisionFlags, copyPcoProperties, countIgnored, debugMeshInitListener, debugMeshNormals, debugMeshResolution, debugNumSides, finalizeNative, findInstance, getActivationState, getAnisotropicFriction, getApplicationData, getCcdMotionThreshold, getCcdSquareMotionThreshold, getCcdSweptSphereRadius, getCollideWithGroups, getCollisionGroup, getCollisionShape, getCollisionSpace, getContactDamping, getContactProcessingThreshold, getContactStiffness, getDeactivationTime, getDebugMaterial, getFriction, getInternalType, getPhysicsLocation, getPhysicsLocation, getPhysicsLocationDp, getPhysicsRotation, getPhysicsRotationDp, getPhysicsRotationMatrix, getPhysicsRotationMatrixDp, getRestitution, getRollingFriction, getScale, getSpinningFriction, getTransform, getUserObject, hasAnisotropicFriction, ignores, initUserPointer, isActive, isContactResponse, isInWorld, isStatic, jmeClone, listIgnoredPcos, proxyGroup, proxyMask, readPcoProperties, removeCollideWithGroup, removeFromIgnoreList, setActivationState, setAnisotropicFriction, setApplicationData, setCcdMotionThreshold, setCcdSweptSphereRadius, setCollideWithGroups, setCollisionFlags, setCollisionGroup, setContactDamping, setContactProcessingThreshold, setContactStiffness, setDeactivationTime, setDebugMaterial, setDebugMeshInitListener, setDebugMeshNormals, setDebugMeshResolution, setDebugNumSides, setFriction, setIgnoreList, setLocationAndBasis, setRestitution, setRollingFriction, setSpinningFriction, setUserIndex, setUserIndex2, setUserIndex3, setUserObject, spaceId, toString, userIndex, userIndex2, userIndex3Methods inherited from class com.jme3.bullet.NativePhysicsObject
compareTo, countTrackers, dumpTrackers, equals, freeUnusedObjects, hasAssignedNativeObject, hashCode, nativeId, reassignNativeId, setNativeId, setNativeIdNotTracked, unassignNativeObject
-
Field Details
-
logger4
message logger for this class
-
-
Constructor Details
-
VehicleControl
protected VehicleControl()No-argument constructor needed by SavableClassUtil. -
VehicleControl
Instantiate an enabled Control with mass=1 and the specified CollisionShape.- Parameters:
shape- the desired shape (not null, alias created)
-
VehicleControl
Instantiate an enabled Control with the specified CollisionShape and mass.- Parameters:
shape- the desired shape (not null, alias created)mass- the desired mass (>0)
-
-
Method Details
-
getSpatial
public com.jme3.scene.Spatial getSpatial()Access the controlled Spatial.- Returns:
- the Spatial, or null if none
-
isApplyPhysicsLocal
public boolean isApplyPhysicsLocal()Test whether physics-space coordinates should match the spatial's local coordinates.- Returns:
- true if matching local coordinates, false if matching world coordinates
-
setApplyPhysicsLocal
public void setApplyPhysicsLocal(boolean applyPhysicsLocal) Alter whether physics-space coordinates should match the spatial's local coordinates.- Parameters:
applyPhysicsLocal- true→match local coordinates, false→match world coordinates (default=false)
-
cloneForSpatial
public com.jme3.scene.control.Control cloneForSpatial(com.jme3.scene.Spatial spatial) Clone this Control for a different Spatial. No longer used as of JME 3.1.- Specified by:
cloneForSpatialin interfacecom.jme3.scene.control.Control- Parameters:
spatial- (unused)- Returns:
- never
- Throws:
UnsupportedOperationException- always
-
getPhysicsSpace
Access the PhysicsSpace to which the vehicle is (or would be) added.- Specified by:
getPhysicsSpacein interfacePhysicsControl- Returns:
- the pre-existing space, or null for none
-
isEnabled
public boolean isEnabled()Test whether this Control is enabled.- Specified by:
isEnabledin interfacePhysicsControl- Returns:
- true if enabled, otherwise false
-
render
public void render(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) Render this Control. Invoked once per ViewPort per frame, provided the Control is added to a scene. Should be invoked only by a subclass or by the RenderManager.- Specified by:
renderin interfacecom.jme3.scene.control.Control- Parameters:
rm- the RenderManager (unused)vp- the ViewPort to render (unused)
-
setEnabled
public void setEnabled(boolean enabled) Enable or disable this Control.When the Control is disabled, the vehicle is removed from PhysicsSpace. When the Control is enabled again, the vehicle is moved to the current location of the Spatial and then added to the PhysicsSpace.
- Specified by:
setEnabledin interfacePhysicsControl- Parameters:
enabled- true→enable the Control, false→disable it
-
setPhysicsSpace
If enabled, add this control's physics object to the specified PhysicsSpace. If not enabled, alter where the object would be added. The object is removed from any other space it's currently in.- Specified by:
setPhysicsSpacein interfacePhysicsControl- Parameters:
newSpace- where to add, or null to simply remove
-
setSpatial
public void setSpatial(com.jme3.scene.Spatial controlledSpatial) Alter which Spatial is controlled. Invoked when the Control is added to or removed from a Spatial. Should be invoked only by a subclass or from Spatial. Do not invoke directly from user code.- Specified by:
setSpatialin interfacecom.jme3.scene.control.Control- Parameters:
controlledSpatial- the Spatial to control (or null)
-
update
public void update(float tpf) Update this Control. Invoked once per frame, during the logical-state update, provided the Control is added to a scene. Do not invoke directly from user code.- Specified by:
updatein interfacecom.jme3.scene.control.Control- Parameters:
tpf- the time interval between frames (in seconds, ≥0)
-
cloneFields
Callback fromClonerto convert this shallow-cloned Control into a deep-cloned one, using the specified Cloner and original to resolve copied fields.- Specified by:
cloneFieldsin interfacecom.jme3.util.clone.JmeCloneable- Overrides:
cloneFieldsin classPhysicsVehicle- Parameters:
cloner- the Cloner that's cloning this Control (not null)original- the instance from which this Control was shallow-cloned (not null, unaffected)
-
read
De-serialize this Control from the specified importer, for example when loading from a J3O file.- Specified by:
readin interfacecom.jme3.export.Savable- Overrides:
readin classPhysicsVehicle- Parameters:
importer- (not null)- Throws:
IOException- from the importer
-
write
Serialize this Control to the specified exporter, for example when saving to a J3O file.- Specified by:
writein interfacecom.jme3.export.Savable- Overrides:
writein classPhysicsVehicle- Parameters:
exporter- (not null)- Throws:
IOException- from the exporter
-