Interface RagdollCollisionListener


public interface RagdollCollisionListener
Interface to receive notifications whenever a linked rigid body in a DynamicAnimControl collides with another physics object.
  • Method Details

    • collide

      void collide(PhysicsLink physicsLink, PhysicsCollisionObject object, PhysicsCollisionEvent event)
      Invoked when a collision involving a linked rigid body occurs.
      Parameters:
      physicsLink - the physics link that collided (not null)
      object - the collision object that collided with the bone (not null)
      event - other event details (not null)