Class Hierarchy
- java.lang.Object
- com.jme3.bullet.NativePhysicsObject (implements java.lang.Comparable<T>)
- com.jme3.bullet.collision.PhysicsCollisionObject (implements com.jme3.util.clone.JmeCloneable, com.jme3.export.Savable)
- com.jme3.bullet.objects.MultiBodyCollider
- com.jme3.bullet.objects.PhysicsBody
- com.jme3.bullet.objects.PhysicsRigidBody
- com.jme3.bullet.objects.PhysicsVehicle
- com.jme3.bullet.objects.PhysicsSoftBody
- com.jme3.bullet.objects.PhysicsRigidBody
- com.jme3.bullet.objects.PhysicsCharacter
- com.jme3.bullet.objects.PhysicsGhostObject
- com.jme3.bullet.collision.PhysicsCollisionObject (implements com.jme3.util.clone.JmeCloneable, com.jme3.export.Savable)
- com.jme3.bullet.objects.VehicleWheel (implements com.jme3.util.clone.JmeCloneable, com.jme3.export.Savable)
- com.jme3.bullet.NativePhysicsObject (implements java.lang.Comparable<T>)