Package com.jme3.bullet.collision.shapes
Class CylinderCollisionShape
java.lang.Object
com.jme3.bullet.NativePhysicsObject
com.jme3.bullet.collision.shapes.CollisionShape
com.jme3.bullet.collision.shapes.ConvexShape
com.jme3.bullet.collision.shapes.CylinderCollisionShape
- All Implemented Interfaces:
Comparable<NativePhysicsObject>
A cylindrical collision shape based on Bullet's
btCylinderShapeX
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btCylinderShape
, or btCylinderShapeZ
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Field Summary
Fields inherited from class com.jme3.bullet.collision.shapes.ConvexShape
loggerX
Fields inherited from class com.jme3.bullet.collision.shapes.CollisionShape
enableContactFilter, logger, margin, scale
Fields inherited from class com.jme3.bullet.NativePhysicsObject
loggerN
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Constructor Summary
ConstructorDescriptionCylinderCollisionShape
(float radius, float height, int axisIndex) Instantiate a cylinder shape around the specified main (height) axis.CylinderCollisionShape
(Vector3f halfExtents) Instantiate a Z-axis cylinder shape with the specified half extents.CylinderCollisionShape
(Vector3f halfExtents, int axisIndex) Instantiate a cylinder shape around the specified main (height) axis.CylinderCollisionShape
(FloatBuffer buffer, int startPosition, int endPosition, int axisIndex) Instantiate a cylinder shape that encloses the sample locations in the specified FloatBuffer range. -
Method Summary
Modifier and TypeMethodDescriptionboolean
Test whether the specified scale factors can be applied to this shape.int
getAxis()
Return the main (height) axis of the cylinder.getHalfExtents
(Vector3f storeResult) Copy the half extents of the cylinder.float
Return the height of the cylinder.float
Calculate how far the scaled shape extends from its center.Approximate this shape with a HullCollisionShape.float
Return the unscaled volume of the cylinder.Methods inherited from class com.jme3.bullet.collision.shapes.ConvexShape
isConcave, isConvex, scaledVolume, toSplittableShape
Methods inherited from class com.jme3.bullet.collision.shapes.CollisionShape
aabbCenter, boundingBox, boundingBox, canSplit, getDefaultMargin, getMargin, getScale, getScaleDp, getShapeType, getShapeType, isContactFilterEnabled, isInfinite, isNonMoving, isPolyhedral, nativeMargin, recalculateAabb, setContactFilterEnabled, setDefaultMargin, setMargin, setNativeId, setScale, setScale, setUserIndex, setUserIndex2, toString, updateScale, userIndex, userIndex2
Methods inherited from class com.jme3.bullet.NativePhysicsObject
compareTo, countTrackers, dumpTrackers, equals, freeUnusedObjects, hasAssignedNativeObject, hashCode, nativeId, reassignNativeId, setNativeIdNotTracked, unassignNativeObject
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Field Details
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logger2
message logger for this class
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Constructor Details
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CylinderCollisionShape
public CylinderCollisionShape(float radius, float height, int axisIndex) Instantiate a cylinder shape around the specified main (height) axis.- Parameters:
radius
- the desired unscaled radius (in shape units, ≥0)height
- the desired unscaled height (in shape units, ≥0)axisIndex
- which local axis to use for the height: 0→X, 1→Y, 2→Z (default=2)
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CylinderCollisionShape
public CylinderCollisionShape(FloatBuffer buffer, int startPosition, int endPosition, int axisIndex) Instantiate a cylinder shape that encloses the sample locations in the specified FloatBuffer range.- Parameters:
buffer
- the buffer that contains the sample locations (not null, unaffected)startPosition
- the position at which the sample locations start (≥0, ≤endPosition)endPosition
- the position at which the sample locations end (≥startPosition, ≤capacity)axisIndex
- which local axis to use for the height: 0→X, 1→Y, 2→Z
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CylinderCollisionShape
Instantiate a Z-axis cylinder shape with the specified half extents.- Parameters:
halfExtents
- the desired unscaled half extents (not null, no negative component, unaffected)
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CylinderCollisionShape
Instantiate a cylinder shape around the specified main (height) axis.- Parameters:
halfExtents
- the desired unscaled half extents (not null, no negative component, unaffected)axisIndex
- which local axis to use for the height: 0→X, 1→Y, 2→Z (default=2)
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Method Details
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getAxis
public int getAxis()Return the main (height) axis of the cylinder.- Returns:
- the axis index: 0→X, 1→Y, 2→Z
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getHalfExtents
Copy the half extents of the cylinder.- Parameters:
storeResult
- storage for the result (modified if not null)- Returns:
- the unscaled half extent for each local axis (either storeResult or a new vector, not null, no negative component)
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getHeight
public float getHeight()Return the height of the cylinder.- Returns:
- the unscaled height (≥0)
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unscaledVolume
public float unscaledVolume()Return the unscaled volume of the cylinder.- Returns:
- the volume (in shape units cubed, ≥0)
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canScale
Test whether the specified scale factors can be applied to this shape. For cylinder shapes, radial scaling must be uniform. The shape is unaffected.- Overrides:
canScale
in classCollisionShape
- Parameters:
scale
- the desired scale factor for each local axis (may be null, unaffected)- Returns:
- true if applicable, otherwise false
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maxRadius
public float maxRadius()Calculate how far the scaled shape extends from its center.- Overrides:
maxRadius
in classCollisionShape
- Returns:
- the distance (in physics-space units, ≥0)
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toHullShape
Approximate this shape with a HullCollisionShape.- Overrides:
toHullShape
in classConvexShape
- Returns:
- a new shape
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