Package com.jme3.bullet.collision
Class Activation
java.lang.Object
com.jme3.bullet.collision.Activation
Named activation states for use with a PhysicsCollisionObject.
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Field Summary
Modifier and TypeFieldDescriptionstatic final int
an active collision object that's subject to deactivation when its timer runs out (native name: ACTIVE_TAG)static final int
a disabled collision object: this usually indicates that an error has occurred (native name: DISABLE_SIMULATION)static final int
a collision object that's exempt from deactivation, such as a vehicle or a kinematic rigid body (native name: DISABLE_DEACTIVATION)static final int
lowest legal value, for range checksstatic final int
highest legal value, for range checksstatic final Logger
message logger for this classstatic final int
a deactivated collision object (native name: ISLAND_SLEEPING)static final int
a collision object that's timed out but hasn't been deactivated yet? (native name: WANTS_DEACTIVATION) -
Method Summary
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Field Details
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active
public static final int activean active collision object that's subject to deactivation when its timer runs out (native name: ACTIVE_TAG)- See Also:
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sleeping
public static final int sleepinga deactivated collision object (native name: ISLAND_SLEEPING)- See Also:
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wantsDeactivation
public static final int wantsDeactivationa collision object that's timed out but hasn't been deactivated yet? (native name: WANTS_DEACTIVATION)- See Also:
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exempt
public static final int exempta collision object that's exempt from deactivation, such as a vehicle or a kinematic rigid body (native name: DISABLE_DEACTIVATION)- See Also:
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error
public static final int errora disabled collision object: this usually indicates that an error has occurred (native name: DISABLE_SIMULATION)- See Also:
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firstValue
public static final int firstValuelowest legal value, for range checks- See Also:
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lastValue
public static final int lastValuehighest legal value, for range checks- See Also:
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logger
message logger for this class
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