Interface ConstTransformedShape

All Superinterfaces:
Comparable<JoltPhysicsObject>, ConstJoltPhysicsObject
All Known Implementing Classes:
TransformedShape

public interface ConstTransformedShape extends ConstJoltPhysicsObject
Read-only access to a TransformedShape. (native type: const TransformedShape)
  • Method Details

    • castRay

      boolean castRay(RRayCast raycast, RayCastResult storeResult)
      Cast a ray and find the closest hit. The shape is unaffected.
      Parameters:
      raycast - the test ray (not null, unaffected)
      storeResult - storage for the result (not null, modified)
      Returns:
      true if a hit was found, otherwise false
    • castRay

      void castRay(RRayCast raycast, RayCastSettings settings, CastRayCollector collector, ShapeFilter shapeFilter)
      Cast a narrow-phase ray and collect any hits. The shape is unaffected.
      Parameters:
      raycast - the test ray (not null, unaffected)
      settings - the raycast configuration options to use (not null, unaffected)
      collector - the hit collector to use (not null)
      shapeFilter - the shape filter to apply (not null, unaffected)
    • castShape

      void castShape(RShapeCast shapeCast, ShapeCastSettings settings, RVec3Arg base, CastShapeCollector collector, ShapeFilter shapeFilter)
      Cast a narrow-phase shape and collect any hits. The shape is unaffected.
      Parameters:
      shapeCast - the desired shape cast (not null, unaffected)
      settings - the collision settings to use (not null, unaffected)
      base - the base location for reporting hits (not null, unaffected, (0,0,0)→world coordinates)
      collector - the hit collector to use (not null)
      shapeFilter - the shape filter to apply (not null, unaffected)
    • collectTransformedShapes

      void collectTransformedShapes(ConstAaBox box, TransformedShapeCollector collector, ShapeFilter shapeFilter)
      Collect transformed shapes for all leaf shapes of the current shape that collide with the specified bounding box. The shape is unaffected.
      Parameters:
      box - the region of interest (in system coordinates)
      collector - the hit collector to use (not null)
      shapeFilter - the shape filter to apply (not null, unaffected)
    • collidePoint

      void collidePoint(RVec3Arg point, CollidePointCollector collector, ShapeFilter shapeFilter)
      Collect collisions with the specified point. The shape is unaffected.
      Parameters:
      point - the location of the point to test (not null, unaffected)
      collector - the hit collector to use (not null)
      shapeFilter - the shape filter to apply (not null, unaffected)
    • collideShape

      void collideShape(ConstShape testShape, Vec3Arg shapeScale, RMat44Arg comTransform, CollideShapeSettings settings, RVec3Arg base, CollideShapeCollector collector)
      Collect collisions with the specified shape. The shape is unaffected.
      Parameters:
      testShape - the shape to test (not null, unaffected)
      shapeScale - the scaling vector for the test shape (not null, unaffected)
      comTransform - the coordinate transform to apply to the test shape's center of mass (not null, unaffected)
      settings - the collision settings to use (not null, unaffected)
      base - the base location for reporting hits (not null, unaffected, (0,0,0)→world coordinates)
      collector - the hit collector to use (not null)
    • collideShape

      void collideShape(ConstShape testShape, Vec3Arg shapeScale, RMat44Arg comTransform, CollideShapeSettings settings, RVec3Arg base, CollideShapeCollector collector, ShapeFilter shapeFilter)
      Collect collisions with the specified shape. The shape is unaffected.
      Parameters:
      testShape - the shape to test (not null, unaffected)
      shapeScale - the scaling vector for the test shape (not null, unaffected)
      comTransform - the coordinate transform to apply to the test shape's center of mass (not null, unaffected)
      settings - the collision settings to use (not null, unaffected)
      base - the base location for reporting hits (not null, unaffected, (0,0,0)→world coordinates)
      collector - the hit collector to use (not null)
      shapeFilter - the shape filter to apply (not null, unaffected)
    • copyDebugTriangles

      void copyDebugTriangles(FloatBuffer storeBuffer)
      Copy the vertex coordinates of the shape's debug mesh to the specified buffer. The shape is unaffected.
      Parameters:
      storeBuffer - the buffer to fill with vertex coordinates (not null, modified)
    • countDebugTriangles

      int countDebugTriangles()
      Count the triangles in the shape's debug mesh. The shape is unaffected.
      Returns:
      the count (>0)
    • getCenterOfMassTransform

      RMat44Arg getCenterOfMassTransform()
      Access the underlying coordinate transform. The shape is unaffected.
      Returns:
      a new JVM object with the pre-existing native object assigned
    • getShape

      ConstShape getShape()
      Access the underlying collision shape. The current instance is unaffected.
      Returns:
      a new JVM object with the pre-existing native object assigned
    • getShapePositionCom

      RVec3 getShapePositionCom()
      Copy the location of the center of mass. The shape is unaffected.
      Returns:
      a new object
    • getShapeRotation

      Quat getShapeRotation()
      Copy the rotation of the shape. The shape is unaffected.
      Returns:
      a new object
    • getShapeScale

      Float3 getShapeScale()
      Copy the scale factors of the shape. The shape is unaffected.
      Returns:
      a new object
    • getSupportingFace

      void getSupportingFace(int subShapeId, Vec3Arg direction, RVec3Arg base, SupportingFace storeFace)
      Get the vertices of the face that provides support in the specified direction. The shape is unaffected.
      Parameters:
      subShapeId - which sub-shape to use
      direction - the test direction (in world coordinates, not null, unaffected)
      base - the base location for reporting face vertices (not null, unaffected, (0,0,0)→world coordinates)
      storeFace - storage for face vertices (not null)
    • getTrianglesNext

      int getTrianglesNext(GetTrianglesContext storeContext, int maxTriangles, FloatBuffer storeVertices)
      Collect triangles for debug visualization. The shape is unaffected.
      Parameters:
      storeContext - storage for communication with getTrianglesStart()
      maxTriangles - the maximum number of triangles to collect
      storeVertices - storage for triangle vertices
      Returns:
      the number of triangles collected, or 0 if no more triangles are available
    • getTrianglesStart

      void getTrianglesStart(GetTrianglesContext storeContext, ConstAaBox box, RVec3Arg base)
      Prepare to collect triangles in the specified box for debug visualization. The shape is unaffected.
      Parameters:
      storeContext - storage for communication with getTrianglesNext()
      box - the region of interest (in system coordinates, not null, unaffected)
      base - the base location for reporting triangle vertices (not null, unaffected, (0,0,0)→world coordinates)
    • getWorldSpaceBounds

      AaBox getWorldSpaceBounds()
      Return the bounding box including convex radius. The shape is unaffected.
      Returns:
      a new, mutable box (in system coordinates)